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Blaise Photonics unveils mid-air volumetric display platform

Jun. 30, 2026
By AI, Created 22:00 UTC, Jun 30, 2026, AGP -

Blaise Photonics says it has built a safe, scalable display system that renders touchable 3D content in mid-air without screens, headsets or enclosures. The New York company says the technology could reshape visualization, telepresence and training as it moves from prototype work toward broader deployment.

Why it matters: - Blaise Photonics is targeting a long-running display-tech problem: how to make digital content appear as real, interactive 3D objects in open air. - The company says the system could change how people view CAD models, train for complex tasks, collaborate at a distance and interact with data in education, retail, hospitality and cultural spaces. - The platform is designed to work without screens, headsets, glasses, user tracking or enclosed hardware.

What happened: - Blaise Photonics announced a free-space volumetric display platform called VAST, short for Voxel Atmosphere Stabilization Terminal. - The company says the system creates real-time, touchable 3D visuals that exist in mid-air and can be seen from any angle. - Blaise Photonics said the platform is still in early development. - The company is based in New York and was founded in 2023. - The technology was invented by Damien Blaise Geller, a creative technologist with prior contracts for the United Nations, Cisco Systems, Amazon Prime and others.

The details: - Early prototypes started as a laser- and particulate-based system built at home. - Blaise Photonics says the first proof of concept was a stable floating volumetric model that could show basic human expression, including a floating pair of low-resolution volumetric human lips. - The company says a second prototype demonstrated real-time volumetric telepresence using a floating HD human face transmitted across the country with near-zero perceptible delay. - The software stack converts 2D video into volumetric output in real time by mapping pixels into 3D laser coordinates. - The system adds direct touch interaction through mid-air volumetric controls. - Blaise Photonics says a smaller handheld prototype is in development for consumer-ready use. - The platform is backed by seed-stage private investment. - Blaise Photonics says it has been granted a U.S. utility patent and is seeking protection in more than 30 countries, including Canada, China, Europe, Japan and Mexico. - The VAST system is designed to scale from handheld devices to warehouse-sized installations. - Larger versions are intended for room-scale simulations and public installations in travel, hospitality, retail, cultural institutions and large-scale events. - The system operates in lit environments, including rooms with ambient light or partial sunlight. - Visible volumetric content is paired with spatialized audio and real-time touch responsiveness. - The company says the display forms 3D objects with light through a process similar to additive manufacturing, with laser beams building dimensional layers in mid-air. - Blaise Photonics says the beams refresh hundreds to thousands of times per second to create fluid motion and lifelike presence. - The company says laminar flow particle columns provide an invisible medium for laser diffraction and stable rendering across multiple spatial layers in open air. - The company says the system has no screen, reflection plane or enclosure. - Blaise Photonics says the display does not require head tracking, wearables or constrained viewing angles and is visible from all directions to multiple viewers at once. - The company contrasts VAST with conventional hologram fans, Pepper’s Ghost effects, transparent TVs in boxes, light field displays, enclosed volumetric displays and augmented reality composites. - Blaise Photonics says the system uses laser diffraction to encode and refresh real volumetric depth. - The company says that makes VAST one of the only display technologies in history that can technically be called a real true hologram. - Blaise Photonics says the technology represents a milestone long envisioned in science fiction and is now positioned to move from experimental development to real-world deployment. - More information is available through the company's announcement and its LinkedIn page.

Between the lines: - The release is making a broad category claim: not just a new screenless display, but a replacement for how the word “hologram” is commonly used in consumer marketing. - The strongest commercial signal is the move from prototype work toward a smaller handheld version and patent protection across multiple countries. - The clearest near-term use cases are demonstrations, training, visualization and premium public-facing installations rather than mass consumer rollout.

What's next: - Blaise Photonics says it is developing a handheld prototype as a step toward consumer deployment. - The company is also seeking strategic partnership, investment and acquisition opportunities. - Broader rollout appears aimed at home, office, education, training and large-scale venue applications.

The bottom line: - Blaise Photonics is betting that the next display breakthrough is not flatter, brighter or sharper — but physically present, touchable and visible in open air.

Disclaimer: This article was produced by AGP Wire with the assistance of artificial intelligence based on original source content and has been refined to improve clarity, structure, and readability. This content is provided on an “as is” basis. While care has been taken in its preparation, it may contain inaccuracies or omissions, and readers should consult the original source and independently verify key information where appropriate. This content is for informational purposes only and does not constitute legal, financial, investment, or other professional advice.

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